PopnFresh wrote:You can't use an ability of an ally that wasn't in your party at the start of the turn.
Correction, an ally can't use an ACTIVATED ability if they were just brought out.
PopnFresh wrote:In other words, the same thing would apply if he had Darkheart out for a full turn and then attacked with her. He decided her action that turn was to attack, he can't attack and then use her ability when that attack is over.
Not being able to use powers when a card is tapped is a Magic rule. Many cards became inert when they were tapped in Magic. This isnt the case in the WoW TCG.
Being tapped means you just can't use any powers that have the activation (tap) icon as a part of the payment for the power. Same thing with a hero card that's been flipped. Even if your hero is tapped, you can still use the flip power so long as it doesn't require you to tap as a part of the payment.
Now, to clarify, what you CAN'T do is those crazy interruption mechanics from Magic. So, you can't attack with Moira and "as she's dying" use her power. For example, lets say you tap Moira to attack a 4/3 ally. Combat resolves and Moira takes 4 damage and the other ally takes 3, killing both. In Magic, you could actually interrupt the damage Moira takes and sac her for her power. She would still deal her 3 damage and kill the 4/3 ally AND take out an armor card. I hated shit like that in Magic. Turns became very slow and complex and the learning curve was almost impossible to get over. Arguments inevitably break out over rules between people who get the rules and those who don't because, at its heart, its a little counter intuitive. Moria took damage, she should die. In the WoW TCG, you can't interrupt damage as it doesn't go on the chain. When damage is dealt, there is no window of priority, so no cards can be added to the chain in response to the damage.
The WoW TCG is much cleaner rule-wise than Magic. Rule books are very difficult to write for TCGs. Very limited pages to detail VERY complex rules to handle every situation. I don't think any TCG's in-box rule book could possibly cover every rule for the game. As such, I don't fault WoW's rule book for its limitations either. You just have to go online to get your questions answered.